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The World of Zayathine

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Zayathine is a world less wild, less separate, than it once was. After the fall of the Bleak and the death of the tyranny of predestination, the people of the world have drawn together to form nations.

But as some powers rise, others fall. The once-mighty Empire of Zayathine for which the world is named has been split in two, as men fight to claim a dying legacy. New nations have taken its place as premiere: Sollust and Valiance rise in the west to make their own names, while in the east, an old name is reborn: The Estermarch Confederacy. Other lands, like the fallen kingdoms of Welskorn, have scarcely known how to live life without their shackles, and have descended into a new dark age of barbarism and infighting.

But overall, it is known: man is free. And man advances. The sword has begun to give way to the musket. Honor gives way to pragmatism. And in castles and palaces across the world, lords and kings dream of empire.

Nations of Zayathine

Nations of Estermarch

Amberfeld
Aurelian
Brightcove
Castamere
Durance
Ibermanse
Nordenfell
The Phoenician Isle
Ymirholme

Nations of the West

The Northern Empire of Zayathine
The Southern Empire of Zayathine
Sollust
Valiance

Other Lands

The Dead Wastes
Mandalai
Noruk That Was
Redemptor
The Serpentwild
Shadowcairn
Terbenam Isles
Welskorn
Wyrmcrown

Cultures of Zayathine

Organizations

The Black Syndicate
The Court of Duurgard

Religion

The Pantheon

The History of Zayathine

Timelines

Antiquity – 1 Z.R.: Wyrmcrown and the First War
1 Z.R. – 1978 Z.R.: Foundation and Dark Age
1978 Z.R. – 1983 Z.R.: Unbroken
1984 Z.R. – Present: Recent History

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Epoch Nightingale_